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NUILab Agentic AI
Start Here Setup Models Workflows Reference
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Start Here What this isQuickstart
Setup Toolchain: Python and PyTorchInstalling ComfyUISharing the GPU
Models What's installedChoosing a model
Workflows Generating spritesCharacter consistencyPixel-perfect outputTilesets and animation
Reference CommandsThe VRAM budgetTroubleshootingDecision log

NUILab AI Game Art

Workflows

Generating sprites, keeping a character consistent, tilesets, and upscaling.

Task-oriented recipes. Each assumes you have run comfy-up and tunnelled in — see Quickstart .

Workflows

Generating sprites

From prompt to a usable sprite, including the transparent-background shortcut.

Workflows

Character consistency

Keeping one character recognisable across many poses and angles — four methods, cheapest first.

Workflows

Pixel-perfect output

Why an AI upscaler is usually the wrong tool for pixel art, and what to do instead.

Workflows

Tilesets and animation

The two things this stack is genuinely weakest at, and how to work with that rather than against it.

NUILab AI Game Art An open handbook for generating 2D game art with local models · maintained in a Git repository Back to top ↑
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